|
Develop Mobile Apps with Clear Goals in Mind: An Interview with Shadi Saifan
Podcast
In this interview, director of engineering at FIS Mobile, Shadi Saifan, talks about his upcoming presentation at the Mobile Dev + Test Conference. He discusses why you should start development with a clear goal in mind and what common application pitfalls you should avoid.
|
|
|
Designing Android Apps: An Interview with Luke Wallace In this interview, Luke Wallace of Bottle Rocket talks about his upcoming presentation at Mobile Dev + Test, how design principles affect the user experience of an Android app, the role of continuous integration in the development of Android applications, and even his first apps.
|
|
|
Developing, Testing, and Using Mobile and Embedded Applications: An Interview with Jim McKeeth
Podcast
In this interview, Jim McKeeth, the lead developer evangelist of Embarcadero Technologies, talks about the current and future states of wearables. He explains how thought input is changing the way we control different devices, as well as what excites him most about wearables.
|
|
|
The Future of Wearables and Health Tech: An Interview with the Founders of Nudge In this interview, Nudge founders Mac Gambill and Phil Beene explain the relationship between health and wearables. They discuss how big the wearable market can get over time, as well as the relationship wearables have to health information and the Internet of Things.
|
|
|
Testing in the Agile Age: An Interview with Alon Girmonsky
Podcast
In this interview, BlazeMeter founder and CEO, Alon Girmonsky, digs into why modern businesses must adopt agile methodologies. He talks about the advantages agile has over waterfall as well as how shorter iteration windows within the testing process affect manual hand-offs.
|
|
|
Agile Development Conference & Better Software Conference East 2014: Emergent Design: History, Concepts, and Principles
Slideshow
Software design is about change. A good design facilitates adding features—and adding new developers to the team. Yet any change to the code impacts design and could damage existing functionality. Without design idioms and practices, the code can degrade into a "big ball of spaghetti”...
|
Rob Myers, Agile Institute
|
|
Avoiding Over Design and Under Design
Slideshow
The question of how much design to do up-front on a project is an engaging conundrum. Too much design often results in excess complexity and wasted effort. Too little design results in a poor architecture or insufficient system structures which require expensive rework and hurt more in the...
|
Al Shalloway, Net Objectives
|
|
Non-Functional Requirements: Forgotten, Neglected, and Misunderstood
Slideshow
Implementing non-functional requirements is essential to build the right product. Yet teams often struggle with when and how to discover, specify, and test these requirements. Many teams neglect non-functional requirements up front, considering them less important or unrelated to user...
|
Paul Reed, EBG Consulting
|
|
Agile's Dilution and Evolution: An Interview with Jeff Morgan
Podcast
In this interview, LeanDog cofounder Jeff Morgan talks about both the current state of agile and how we can shape its future. He digs into the different ways that people are watering it down, as well as the possibility for some other methodology to break out in the near future.
|
|
|
Wearable Computing Reaches New Heights With mobile and small embedded devices extending the reach of modern computing, the predictions are that wearable computing is definitely the next biggest thing. If you want to know more about the wearable device revolution, Mukesh presents facts that will convince you this is the next hottest trend.
|
|