Mobile

Articles

mobile apps Testing Usability for Mobile Applications

Mobile usability goes a long way in enhancing end-user app acceptance. But usability starts with the user, and users differ in terms of knowledge, interests, goals, and so on. This article discusses some core usability characteristics that matter to customers, and how test engineers can understand and achieve them.

Mukesh Sharma's picture Mukesh Sharma
Responsive Testing Reducing Redundancy in Responsive Testing

When testing responsive design, it's important to make sure that it renders well on a variety of devices. But how can you do that efficiently, without testing on dozens of smartphones, tablets, and desktops? Adam Rosenberg tells you how to make informed testing decisions based on OS, viewport widths, and your team so that you can reduce redundancy.

Adam Rosenberg's picture Adam Rosenberg
Service Virtualization Service Virtualization for Testers

With service virtualization (SV), technology stands in for the manual efforts of testers or the simulators companies used to write. SV solutions aren’t simple bits of code that stand in for manual testing processes. They’re surprisingly powerful software tools that are self-learning. Jon Spencer explains how they work.

Jon Spencer's picture Jon Spencer
Test Attacks to Break Mobile Devices Book Review: Software Test Attacks to Break Mobile and Embedded Devices

Software Test Attacks to Break Mobile and Embedded Devices presents an attack basis for testing mobile and embedded systems. Designed for testers working in the ever-expanding world of "smart" devices driven by software, the book focuses on attack-based testing that can be used by individuals and teams.

Michael Sowers's picture Michael Sowers
How to Maintain a Compatible User Experience How to Maintain a Compatible User Experience

Tara Nicholson explains why it's important to take into account compatibility, which refers to the ability of a software system to function across a variety of client software (browsers), operating systems, and hardware combinations. In this article, Tara shares some helpful strategies for you to consider when maintaining a compatible user experience.

Tara Nicholson's picture Tara Nicholson
Measuring End-User Performance Consider Rendering Times While Measuring End-User Performance

Mukesh Sharma writes that if you want to build an effective performance test strategy involving smart devices, you need to consider rendering times. It’s no longer OK to simply measure the response times on desktop web applications like we did in the past. For mobile, the rendering time can make all the difference between a good and a bad user experience.  

Mukesh Sharma's picture Mukesh Sharma
Unwrapping the Box Unwrapping the Box: Strategies to Approach Mobile Web App Testing

Mobile web technology has been continuously changing over the past few years, making “keeping up” challenging. In this article, Raj Subramanian covers the latest trends and changes happening in the mobile web and how testers can prepare for them.

Raj Subrameyer's picture Raj Subrameyer
Mobile Testing Sins Five Sins of Mobile Testing

Josh Galde describes key best practices that can be followed in order to develop and produce a successful mobile app that's user friendly and reliable. Simply avoiding the five sins Josh describes can save valuable time, resources, and strain while developing a finished product that's functional and reliable, allowing you to bring your mobile strategy to market with confidence and assurance.

Josh Galde's picture Josh Galde
Mobile Challenges for Project Management: The Human Factors

Continuing the conversation on building software for mobile devices, we look beyond the devices to the human concerns and challenges of managing a mobile-app development team, including ergonomics, health, and scheduling.

Jonathan Kohl's picture Jonathan Kohl
Traveling Through Mobile Applications Wherever You Go: Testing Mobile Applications, Part 2

In part 2 of this interview, Jonathan Kohl discusses testing location-based services, the value of a good social network for crowdsourcing, and how poor optimization practices might literally burn a hole in your pocket.

Joey McAllister's picture Joey McAllister

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