Books Guide: Usability & User Experience

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Usability & User Experience

List of books available on the topic of Usability and Use Experience.

Software Testing: A Guide to Testing Mobile Apps, Websites, and Games
By:
Mark Garzone
Published:
2014

This book is a guide to software testing of mobile apps, web apps, and games. It covers all aspects of testing such as manual testing, test cases design, automation testing, exploratory testing and performance testing. The book discusses tips, techniques, and tools for the every day tester needed to accomplish their job. It also includes advice on how to be a better tester and test manager. the book is available on Amazon.

UX for Lean Startups: Faster, Smarter User Experience Research and Design
By:
Laura Klein
Published:
2013

Great user experiences (UX) are essential for products today, but designing one can be a lengthy and expensive process. With this practical, hands-on book, you’ll learn how to do it faster and smarter using Lean UX techniques. UX expert Laura Klein shows you what it takes to gather valuable input from customers, build something they’ll truly love, and reduce the time it takes to get your product to market.

Designing the iPhone User Experience: A User-Centered Approach to Sketching and Prototyping iPhone Apps
By:
Suzanne Ginsburg
Published:
2010

Designing the iPhone User Experience provides an end-to-end overview of the user-centered design process, specifically for iPhone applications. After reading this book you will know how to:

Effective UI: The Art of Building Great User Experience in Software
By:
Jonathan Anderson, et al.
Published:
2010

People are beginning to demand a higher standard of user experience (UX) quality from the software systems they use in their business and personal lives, and companies are looking to UX to help drive business value and increase brand strength.

Designing and Engineering Time: The Psychology of Time Perception in Software
By:
Steven C. Seow, Ph.D
Published:
2008

One hidden factor powerfully influences the way users react to your software, hardware, User Interfaces (UI), or web applications: how those systems utilize users' time. Now, drawing on the nearly 40 years of human computer interaction research--including his own pioneering work--Dr. Steven Seow presents state-of-the-art best practices for reflecting users' subjective perceptions of time in your applications and hardware.

Handbook of Usability Testing: How to Plan, Design, and Conduct Effective Tests
By:
Jeffrey Rubin and Dana Chisnell
Published:
2008

Handbook of Usability Testing, Second Edition, is a nuts-and-bolts guide for beginners, loaded with tips and tricks for effectively testing products of all types. From software, GUIs, and technical documentation, to medical instruments and exercise bikes, no matter what type of product, readers will learn to design and administer reliable tests to ensure that people find it easy and desirable to use.

Interaction Design: Beyond Human-Computer Interaction
By:
Sharp, Rogers, and Preece
Published:
2008

Interaction Design is an authoritative, eminently readable and thought-provoking book about computer system usability. It achieves a good balance between the human, computing and design aspects of the subject.

About Face 3: The Essentials of Interaction Design
By:
Alan Cooper, et al.
Published:
2007

This completely updated volume presents the effective and practical tools you need to design great desktop applications, Web 2.0 sites, and mobile devices. You'll learn the principles of good product behavior and gain an understanding of Cooper’s Goal-Directed Design method, which involves everything from conducting user research to defining your product using personas and scenarios. Ultimately, you’ll acquire the knowledge to design the best possible digital products and services.

Interface-Oriented Design
By:
Ken Pugh
Published:
2006

Interface Oriented Design focuses how to create designs composed of interfaces to objects, components and services. You'll see techniques for breaking down solutions into interfaces and then determining appropriate implementation of those interfaces to create a well structured, robust, working program.

Access by Design: A Guide to Universal Usability for Web Designers
By:
Sarah Horton
Published:
2005

In just over a decade, the Web has evolved from an experimental tool for a limited community of technically inclined people into a day-to-day necessity for millions upon millions of users.

Institutionalization of Usability: A Step-by-Step Guide
By:
Eric Schaffer
Published:
2004

Applications, including Web sites, are usable if they are practical, useful, easy to work with, and satisfying. Usability is now the factor likeliest to give an organization a distinct advantage. Institutionalization of Usability shows how to make user-centered design and development a routine practice within an enterprise.

Beta Testing for Better Software
By:
Michael R Fine
Published:
2002

Beta testing is a complex process that, when properly run, provides a wealth of diverse information. But when poorly executed, it delivers little or no data while wasting time and money. Written by a leading expert in the field, this book will help you reach the full potential that beta testing has to offer. Michael Fine compiles the best practices to date so you can effectively bring beta testing into your company's process to improve product quality.

Practitioner’s Handbook for User Interface Design and Development
By:
R. J. Torres
Published:
2002

The complete, practical handbook for effective UI design, development, and usability engineering.

Homepage Usability: 50 Websites Deconstructed
By:
Jakob Nielsen, Marie Tahir
Published:
2001

In a world of information overload and dying dot.coms, your homepage must grab the attention of visitors, tell them where they are, and let them know where they can go. Does your site pass the test? Homepage Usability is all about making that first impression. Is your tag line effective? Can visitors find your search box? How difficult is the page to navigate? What percentage of your homepage is devoted to actual content?

Don't Make Me Think!: A Common Sense Approach to Web Usability
By:
Roger Black, Steve Krug
Published:
2000

People won't use your web site if they can't find their way around it. Whether you call it usability, ease-of-use, or just good design, companies staking their fortunes and their futures on their Web sites are starting to recognize that it's a bottom-line issue.

Designing Web Usability
By:
Jakob Nielsen
Published:
1999

Users can experience the usability of a site before they have committed to using it and before they have spent any money on potential purchases. The web is the ultimate environment for empowerment, and he or she who clicks the mouse decides everything. In this landmark design reference, the world's acknowledged authority on web usability. Jakob Nielson, shares with you the full weight of his wisdom and experience.

Human Performance Engineering
By:
Robert Bailey
Published:
1996

This book covers prototyping and usability testing; multimedia user interfaces (including discussions of sound, high-resolution images, and full-motion video); task analysis; the three most popular statistical methods; and documentation and training issues.

A Guide To Usability
By:
Jenny Preece
Published:
1993

A revolution in usability is fueling the continued growth of the computer industry. Graphical user interfaces and improved input/output devices have made computing power more accessible to a wider variety of people. Despite these advances, there is still a need to raise awareness of the human factors in user interface design, and this book is designed to meet this need.

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