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| SPONSORED BY: MKS |
 Independent Evaluation of the Agile Development Tools Market In the report, "The Forrester WaveTM: Agile Development Management Tools, Q2 2010," May, 2010, Forrester Research, Inc. found MKS to be one of only two vendors that "… led the pack with the best overall current feature sets." MKS received top score for its current offering in the 'Running a Project' category.
Get your copy of the independent research report today! |
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| WHAT'S HAPPENING AT STICKYMINDS.COM |
Blog Pointer On Being Absolutely Certain—and Wrong By Naomi Karten While en route to present a seminar, I had to change planes in Denver. On arrival in Denver, I checked the departure monitor for my connecting flight. There it was: gate B52 at 3:20 p.m., just as I expected. It was a short flight on a tiny plane. I had taken many such flights from Denver, and they had all departed from B gates numbered in the 50s.
Continue reading "On Being Absolutely Certain—and Wrong"
@StickyMinds on Twitter Want to get a daily dose of what's new and popular on StickyMinds and in Better Software magazine? Follow @StickyMinds on Twitter for regular updates about weekly columns, news, discussion boards, eNewsletters, and more. |
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| AGILISM: DEFINING THE MOVEMENT |
Agile Game Playing a game gives people an opportunity to actively participate in unleashing creativity and generating new ideas. Think about it: You do your best work when you're in a creative environment and in "flow." Moreover, we often learn best when we do, observe, discuss, and reflect on the outcomes of the experience.
By any definition, an agile game is simple, adaptable, and quick to play. In the agile software development community, an agile game is also collaborative and provides value—it has a serious purpose.
From Mary Gorman's "Playing at Work" |
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| FROM THE DOWNLOAD CENTER |
Virtual Lab Management Technology Delivers Immediate, Measurable Benefits and ROI The ability to rapidly provision and deliver an environment for testing, development, sales, marketing, training, technical publications, support, and other constituents in an organization enhances business alignment as it removes barriers and lowers costs, particularly capital expenditures. This voke research, based on interviews from August 2009 to February 2010, identifies market readiness, awareness, use, benefits, and ROI of virtual lab technology.
Download Virtual Lab Management Technology Delivers Immediate, Measurable Benefits and ROI |
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| BOOK REVIEW |
The Software Project Manager's Bridge to Agility By Michele Sliger and Stacia Broderick Reviewed by Ronald R. Goodwin Normally, project managers (PM) who practice their craft using PMI, Prince, Ten-Step, or any other PM methodology run their projects using "command and control" methods. (It's not as harsh as it sounds, because it usually works with only a little nudging.) As more and more software development lifecycles move to agile development, more and more "old-hat" PMs ("plan-driven" managers) struggle to adapt.
Continue reading the review of The Software Project Manager's Bridge to Agility |
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| POWERPASS POINTER |
Magazine Archive How Agile Practices Reduce Requirements Risks By Ellen Gottesdiener Requirements risks are among the most insidious risks threatening software projects. Whether it is having unclear requirements, lack of customer involvement in requirements development, or defective requirements, these troubles are a major culprit in projects that go awry. As requirements expert and agile coach Ellen Gottesdiener explains, agile practice can go a long way in mitigating those risks.
Read "How Agile Practices Reduce Requirements Risks" |
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| SOFTWARE QUALITY ENGINEERING OFFERS |
Agile Development Training Available at the Agile Development Practices Conference November 14-16, 2010 | Orlando, FL
Join SQE Training at the Agile Development Practices conference to assist teams in creating a more effective software development process and encourage personal success and self-improvement. Choose from these courses:
- ScrumMaster Certification
- Practical Test Driven Development
- Product Owner Certification
Combine any of these training classes with the Agile Development Practices conference and save $500!
For more information, visit www.sqetraining.com. |
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FEATURED WEB SEMINAR
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Harness the Power of Cloud-based Testing Sponsored by Micro Focus
Are you confident your business applications can meet demand peaks? As organizations develop applications used by many thousands of worldwide users, traditional load testing methods simply don't measure up. Demanding expensive and complex infrastructures, performance testing is unable to scale up to meet the volumes required by today's Web applications. The cost and complexity of managing these tests makes it imperative to find cost-effective and powerful alternatives. The answer lies in taking testing to the cloud. Join us to learn more about peak-load, cloud-based testing on Tuesday, August 24 at 2 PM EDT.
Register now for Harness the Power of Cloud-based Testing |
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| THE AGILE EXPERIENCE |
ATDD: Not as Optional as You Think With Jennitta Andrea
As a practitioner, I prefer to define agile by its visible outcome, rather than focusing on the collection of practices performed by a team. I define agile as: "delivering running tested features to the user community on a regular basis to maximize business value and to respond to timely feedback with strategic product adaptation." [1] I believe it's healthy for different agile projects to make different decisions about their practices, as long as the outcome is achieved and sustained. Successful projects understand that project context (criticality, complexity, duration, team composition, etc.) is key to making good decisions about their agile process.
That said, it concerns me that far too many teams treat the acceptance-test-driven development (ATDD) practice as optional.
What is ATDD?
ATDD (a.k.a. story-test-driven development, functional-test-driven development, behavior-driven development, etc.) is the practice of expressing functional story requirements as concrete examples or expectations prior to story development. During story development, a collaborative workflow occurs in which: examples written and then automated; granular automated unit tests are developed; and the system code is written and integrated with the rest of the running, tested software. The story is "done"—deemed ready for exploratory and other testing—when these scope-defining automated checks pass.[2]
Why should we practice ATDD?
Software processes are like an ecosystem; all of the components—activities, practices, roles, workflows, tempo, tools, and work products—depend upon and enable each other in complex and unexpected ways.
ATDD enables:
Trustworthy specifications—ATDD requirements specifications are trusted because they are concrete, thus bringing areas of ambiguity and inconsistency to light very early. They are living (automated) documents that will not get out of sync with the code. Whenever the code is changed, immediate feedback is provided about mismatches between the two. This level of trust exists for the lifetime of the system, facilitating the transition to operational support for maintenance and enhancements.
Short iterations—Given the above definition, the key to an agile project is incrementally building the system, feature by feature. Everything—requirements, design, development, integration, testing, and review—is condensed in order to fit an entire cycle into a short, fixed-sized iteration (typically two weeks). ATDD helps the team maintain a concrete, clear focus and provides an unambiguous definition of what "done" means for each piece of work in the iteration.
Incremental development—Working incrementally means different people will revisit and integrate the same code many times. This approach is not practical unless there is a safety net of automated checks to ensure unintended side effects have not been introduced. ATDD builds such a safety net at both the business-and technology-facing levels. [3]
Enriched tester role—In the early days of agile, it was thought that ATDD would make testers obsolete. Early agile projects found out the hard way that the tester role is needed more than ever. Ironically ATDD makes the tester role much more enriched and valuable. Automated examples and unit tests take care of the "checking," guaranteeing a stable system for the testers to perform their creative, skilled, and value-added work of "testing." [4]
Highly testable system—ATDD produces a highly testable system. Having examples and unit tests drive development ensures that the system can be accessed and validated from any possible angle, facilitating future automation as well as manual testing and operational diagnosis.
But, there is a cost to achieving these ATDD benefits. ATDD depends on collaboration, skill, and discipline. Examples are the result of the collaborative effort of many different roles (subject matter experts, analysts, testers, and developers). Skill and discipline are required to make examples locatable, readable, maintainable, and efficient. Discipline is needed to consistently embed examples and unit tests into the development and integration activities, and to apply design for testability strategies and patterns. Selecting the appropriate tool for expressing, automating, and maintaining examples is a critical success factor. [5]
What if we don’t practice ATDD?
An ecosystem shows signs of distress when balance is disrupted; having too much or too little of something can have serious consequences in other areas. All of the benefits described above quickly unravel if ATDD is missing. In particular, incremental story d evelopment puts high demands on the tester role due to constant demands to manually regression test an ever-changing system. If you've experienced or heard of a "bad" agile project, chances are good that the way they performed ATDD (if at all) is one of the root causes of their problems.
What’s next?
On August 8, 2010, a community of practice retrospective was held to share the successes and reflect on the challenges a variety of different teams have experienced with ATDD. [6] The goal of this workshop was to increase overall community learning so that we can effectively focus our energy on individual, team, tool, and AAFTT-program improvements. The key findings from this event will be summarized in my next contribution to the Iterations eNewsletter (October 2010).
* * * Read ATDD: Not as Optional as you Think on StickyMinds where you can comment on the article and read the article references and Jennitta's bio.
Visit the Iterations Archive to find out what you may have missed in past issues. |
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| ADVERTISEMENT |
Agile Development Practices East 2010 Brochure November 14-19, 2010 | Orlando, Florida
The Agile Development Practices brochure is now ready in its digital form! Explore all that is being offered, and choose from 100 learning and networking sessions over six days. Check it out, and save by registering early.
*Register by August 27, 2010, and receive a $50 Amazon.com gift card PLUS up to $400 off!*
Click here for more information. |
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